Games Recruiter

May 21, 2026
Application ends: August 19, 2026

Job Description

REQUIREMENTS

  • 7+ years of full-cycle recruiting experience, with a strong emphasis on roles in games.
  • Experience recruiting across game dev functions including gameplay programming, game design, and technical art is required.
  • Demonstrated knowledge of games industry landscape, tools, and production pipelines.
  • Strong communication, organizational, and relationship-building skills.
  • Proficiency with applicant tracking systems (e.g., Breezy, Greenhouse, Lever) and sourcing tools (e.g., LinkedIn Recruiter).
  • Ability to manage multiple reqs and shift priorities in a fast-paced, creative environment.
  • Must be based in the U.S. and able to work core hours aligned with the Pacific Time (PST) zone.
  • Prior experience working in an entertainment studio or creative tech environment is a plus.

RESPONSIBILITIES

  • Partner with hiring teams to understand technical and creative staffing needs, team dynamics, and role requirements.
  • Source, screen, and manage candidates across a variety of roles.
  • Manage the full-cycle recruitment process from job posting to offer stage, providing a positive candidate experience throughout.
  • Develop strategies for outreach and engagement through creative sourcing and networking.
  • Maintain strong pipelines of active and passive candidates, focusing on long-term relationship building.
  • Stay current on industry hiring trends, tools, and best practices in tech, games, and creative tech hiring.
  • Perform other duties as assigned.

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