Junior Game Designer (PVP Board Games)

January 28, 2026
Application ends: April 28, 2026

Job Description

JOB DETAILS


REQUIREMENTS

  • Mini portfolio: prototype, mode, a set of levels, project from a game jam, or analysis of an existing game
  • Basic knowledge of Unity or any logic/script tool
  • Experience of working with Figma, Miro, Notion, and Google Sheets
  • Knowledge of product metrics, funnels, and economy basics

RESPONSIBILITIES

  • Take part in core gameplay improvement: game cycles, progression, and onboarding
  • Prepare design documentation: short PRDs, feature descriptions, balance tables, and game economy notes
  • Work on small features and events and refine them (daily and other missions, boosters, offers, and limited-time modes)
  • Assist with LiveOps: planning, setting up events and content updates and offering QA for them
  • Analyze player behavior (funnels, retention, engagement, and monetization) and share improvement ideas
  • Study our and competitor games and write down your insights and conclusions
  • Cooperate with product managers, analytics, QA, artists, and developers during regular releases

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